為什么我們喜歡玩暴力視頻游戲?
指南者留學
2022-08-02 17:36:45
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<div class="ace-line ace-line old-record-id-doxcnuCy4UMWOYW2ui2LXQmIDee" style="text-align: justify;"><span class="p"><strong>來自新南威爾士大學悉尼分校的研究人員幫助我們了解為什么這種類型如此受歡迎。</strong></span></div>
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<div class="image-uploaded gallery old-record-id-doxcn0i8MSaEoKYicgHhqCkGAMh" style="text-align: justify;" data-type="image" data-ace-gallery-json="{"items":[{"uuid":"4bb7bf0a-4ea0-4cf2-8485-b75d1fa6de18","height":396,"width":563,"currHeight":396,"currWidth":563,"natrualHeight":396,"natrualWidth":563,"pluginName":"imageUpload","scale":1,"src":"https%3A%2F%2Finternal-api-drive-stream.feishu.cn%2Fspace%2Fapi%2Fbox%2Fstream%2Fdownload%2Fall%2FboxcnZbel7n8IUb6C26WmEgQ20f%2F%3Fmount_node_token%3Ddoxcn0i8MSaEoKYicgHhqCkGAMh%26mount_point%3Ddocx_image","file_token":"boxcnZbel7n8IUb6C26WmEgQ20f","image_type":"image/png","size":243443,"comments":[]}]}"><span class="p"><img src="https://info.compassedu.hk/sucai/content/1659433032396/1659433032396.png" width="563" height="396" /></span></div>
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<div class="ace-line ace-line old-record-id-doxcngIaEkoKMKUwSC5hE2TXopb" style="text-align: justify;"><span class="h6">暴力視頻游戲是所有年齡段游戲玩家中最受歡迎的類型之一。照片:Unsplash。</span></div>
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<div class="ace-line ace-line old-record-id-doxcnm6caoYMKcUIc4VAQNKmHYr" style="text-align: justify;"><span class="p">視頻游戲不僅僅是孩子或青少年的愛好。來自各行各業(yè)的所有年齡和性別的人都在玩它們,它們幾乎可以在世界各地的每個家庭,手提包和口袋中找到。</span></div>
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<div class="ace-line" style="text-align: justify;"><span class="p">但有一種游戲類型似乎比大多數(shù)游戲更受歡迎 - 暴力游戲。雖然許多人批評《俠盜獵車手》、《使命召喚》和《堡壘之夜》等游戲的圖形內容,但很少有研究探討為什么這些游戲如此受歡迎。</span></div>
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<div class="ace-line ace-line old-record-id-doxcnskGg2aIQmKKi0mmHzq64uK" style="text-align: justify;"><span class="p">來自新南威爾士大學悉尼分校的生物學和心理學研究人員有一個理論可以幫助解釋我們對暴力視頻游戲的迷戀。借鑒進化心理學和認知評估理論 - 一種解釋外在獎勵對內在動機影響的理論 - 除其他外,他們最近發(fā)表在動機科學上的論文表明,暴力視頻游戲引起了我們許多人的共鳴,因為它們提供了滿足我們心理需求的機會。</span></div>
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<div class="ace-line ace-line old-record-id-doxcn6GWmEsagqkGwWijB63168b" style="text-align: justify;"><span class="p">“我們玩暴力視頻游戲的動機源于我們作為個人變得更好的愿望,”新南威爾士大學科學學院該研究的共同作者之一Michael Kasumovic副教授說。“它們使我們能夠衡量地位,評估我們相對于他人的能力,并克服我們的恐懼。</span></div>
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<h3 class="heading-3 ace-line old-record-id-doxcnuWg6C42GgWsQENe0fdlSEf" style="text-align: justify;"><span class="p">模擬社會等級制度和調節(jié)情緒</span></h3>
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<div class="ace-line ace-line old-record-id-doxcn4ai8sSyIkasUgxey7pDNmb" style="text-align: justify;"><span class="p">雖然認為玩電子游戲可以滿足心理需求可能是不尋常的,但它們確實利用了我們人類的欲望。自主性(控制感)、社會相關性(感覺與他人有聯(lián)系)和能力(成功能力)都是行為的動力。暴力視頻游戲通常提供所有這些 - 無論是選擇武器升級,與其他角色一起工作,還是完成目標或任務。</span></div>
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<div class="ace-line ace-line old-record-id-doxcnGQkQG6Oaw8Ii4T8YQxIMLh" style="text-align: justify;"><span class="p">“暴力視頻游戲適合[我們的心理需求],因為它們的設計方式使我們能夠實現(xiàn)控制和成就感,并且它們幫助我們弄清楚我們在社會等級中的位置[基于我們在其中的表現(xiàn)],”A /教授Kasumovic說。</span></div>
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<div class="ace-line ace-line old-record-id-doxcnsqGWIuik6MK2igFuMYy8kf" style="text-align: justify;"><span class="p">根據(jù)這項研究,暴力視頻游戲還允許玩家在安全的環(huán)境中體驗危險的情況 - 我們在現(xiàn)實生活中可能不會面對的那種情況,以及調節(jié)我們的情緒。</span></div>
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<div class="image-uploaded gallery old-record-id-doxcnkcqqaQ86UOKiYDMAeME9Bg" style="text-align: justify;" data-type="image" data-ace-gallery-json="{"items":[{"uuid":"88a88a9f-1729-470c-b48d-830e4047791b","height":396,"width":563,"currHeight":396,"currWidth":563,"natrualHeight":396,"natrualWidth":563,"pluginName":"imageUpload","scale":1,"src":"https%3A%2F%2Finternal-api-drive-stream.feishu.cn%2Fspace%2Fapi%2Fbox%2Fstream%2Fdownload%2Fall%2FboxcnNkC4fqijOyF5MQqzAIia3d%2F%3Fmount_node_token%3DdoxcnkcqqaQ86UOKiYDMAeME9Bg%26mount_point%3Ddocx_image","file_token":"boxcnNkC4fqijOyF5MQqzAIia3d","image_type":"image/jpeg","size":118692,"comments":[]}]}"><span class="p"><img src="https://info.compassedu.hk/sucai/content/1659433041196/1659433041196.png" width="563" height="396" /></span></div>
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<div class="ace-line ace-line old-record-id-doxcnmSAKWuGckkESKanoFglkkf" style="text-align: justify;"><span class="h6">暴力視頻游戲使我們能夠滿足我們的心理需求。照片:Shutterstock。</span></div>
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<div class="ace-line ace-line old-record-id-doxcnWSYIiGUyiEK4w3h5mhUd7b" style="text-align: justify;"><span class="p">事實上,我們?yōu)槭裁赐姹┝σ曨l游戲可能類似于我們玩體育運動的一些原因。從本質上講,它們是一種以社會可接受的方式管理攻擊性行為和我們內在的競爭驅動力的方式。</span></div>
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<div class="ace-line ace-line old-record-id-doxcnqw8IK2kIW8868j9Apeaglf" style="text-align: justify;"><span class="p">“暴力視頻游戲有助于探索我們對死亡的恐懼,并有助于表達情緒,特別是憤怒,”A/Prof. Kasumovic說。“以前,人們可能出去和別人一起玩。現(xiàn)在,我們有辦法通過數(shù)字交互來做到這一點。</span></div>
<div class="ace-line ace-line old-record-id-doxcnmmMcC8wU2uGk4Bp3erFh67" style="text-align: justify;"><span class="p"> </span></div>
<div class="ace-line ace-line old-record-id-doxcnWUgQYuE8WsAcYjETF2I2Lh" style="text-align: justify;"><span class="p">與傳統(tǒng)體育運動不同,無論身體能力如何,幾乎任何人都可以玩和掌握視頻游戲 - 在這些游戲中取得成功的不是體力或運動表現(xiàn),而是能力和技能水平。然而,有些人比其他人更有可能玩。</span></div>
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<div class="ace-line ace-line old-record-id-doxcnwkwWCeOi4GOKuEWBhnfE1f" style="text-align: justify;"><span class="p"><strong>暴力視頻游戲的影響</strong></span></div>
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<div class="ace-line ace-line old-record-id-doxcnSyyu2wmWSiC20uzPtNQVre" style="text-align: justify;"><span class="p">研究表明,那些認為自己的社會地位較低的人,或者那些對支配地位(對他人施加影響或控制)的欲望未得到滿足的人,更有可能玩暴力視頻游戲。這些需求在現(xiàn)實世界中得到的滿足越少,他們就越有可能在數(shù)字世界中尋求這些需求。</span></div>
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<div class="ace-line ace-line old-record-id-doxcncWCwG8gC80qGLU6MB9EGDA" style="text-align: justify;"><span class="p">“視頻游戲可能會讓一些人得到他們在現(xiàn)實世界中沒有得到的東西 - 比如增強自尊感和社會地位,”A /教授Kasumovic說。“因此,來自低地位群體的人可能會更容易被吸引去玩暴力視頻游戲,因為他們渴望獲得更高的地位,而他們也許可以在游戲中實現(xiàn)。</span></div>
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<div class="ace-line ace-line old-record-id-doxcnqQqku066SmoyqG5ZlGzEYb" style="text-align: justify;"><span class="p">暴力視頻游戲,特別是在線多人游戲,旨在通過匹配等級和升級來鼓勵提高性能。在極端情況下,這被認為鼓勵了病態(tài)游戲 - 或視頻游戲成癮 - 玩家盡管對現(xiàn)實世界產(chǎn)生了不利的后果,但仍在繼續(xù)。</span></div>
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<div class="image-uploaded gallery old-record-id-doxcnIkGcoqek6qEAvUf4qLXDKc" style="text-align: justify;" data-type="image" data-ace-gallery-json="{"items":[{"uuid":"551b32b8-10d9-4665-bbf6-2569c71f9a4b","height":396,"width":563,"currHeight":396,"currWidth":563,"natrualHeight":396,"natrualWidth":563,"pluginName":"imageUpload","scale":1,"src":"https%3A%2F%2Finternal-api-drive-stream.feishu.cn%2Fspace%2Fapi%2Fbox%2Fstream%2Fdownload%2Fall%2FboxcnCsEsuHmUar09wPsB894Mve%2F%3Fmount_node_token%3DdoxcnIkGcoqek6qEAvUf4qLXDKc%26mount_point%3Ddocx_image","file_token":"boxcnCsEsuHmUar09wPsB894Mve","image_type":"image/jpeg","size":147340,"comments":[]}]}"><span class="p"><img src="https://info.compassedu.hk/sucai/content/1659433049996/1659433049996.png" width="563" height="396" /></span></div>
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<div class="ace-line ace-line old-record-id-doxcnGYukuMYio2kcMFiPsOedld" style="text-align: justify;"><span class="h6">強迫性視頻游戲可能會損害個人在現(xiàn)實世界中發(fā)揮作用的能力。照片:Unsplash。</span></div>
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<div class="ace-line ace-line old-record-id-doxcneEkmmWqImoKyIrkjrZfnBh" style="text-align: justify;"><span class="p">“你會得到關于你表現(xiàn)結果的即時反饋,并且有一個積極的反饋循環(huán),驅使你玩得更多,因為你想在游戲中提高,并提高你在對抗他人中的地位,”A/Prof. Kasumovic說。“如果它超越了你的生活并降低了你的自我照顧能力,這可能會有問題,我們認為有些人可能比其他人更容易這樣做。</span></div>
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<div class="ace-line ace-line old-record-id-doxcn6uGwYmmAsMGKU6o0iczEVw" style="text-align: justify;"><span class="p">通過暴力視頻游戲實現(xiàn)心理滿足的影響是否可以延續(xù)到日常生活中是另一個問題 - 一個研究人員感興趣的問題。他們未來的研究還將調查暴力視頻游戲可能對領導力和團隊合作產(chǎn)生的親社會影響。</span></div>
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<div class="ace-line ace-line old-record-id-doxcnsyosucmEQMuSsxFtxvGsVb" style="text-align: justify;"><span class="p">“我們希望這項研究將有助于拓寬人們對視頻游戲的思想,觀點和理解,因為它們很復雜。他們不會消失。如果有的話,[景觀]只會變得更加強烈,“A/Kasumovic教授說。</span></div>
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